

Nurses are considerably more useful than they were previously, in both diagnosis and treatment rooms. Some things have changed since you were last in the neighbourhood, friends. It will not introduce you to how the rooms work, or what you need to research and why. The sandbox assumes you know what you are doing in every way. Anyhow-ĭo not skip the Career, tedious though it may be at first. The first three hospitals in the Career are hand-holding affairs that feel rather restrictive. And learning is fun!Īh well, you’ll likely find things a bit slow going at first. With that in mind, I recommend you don’t go diving headfirst into strategy guides, because you’re actually missing out on the learning process. (Hint: considerably more than one.) It gives you the tools, but the strategy you have to figure out for yourself. What it will not do is explicitly tell you things like how many GP rooms you need. It will guide you through the process of hiring staff, building rooms, and slowly work towards training and research. The Career mode is where you should start. Two Point Hospital is a game where the fun is in learning.

Your game ends when you are too deep in debt to dig your way out. Fires, vomit waves, staff resignations, bodies in the corridors and, ultimately, bankruptcy.

If you do not design your hospital to be efficient, you definitely will notice the consequences. You design rooms and hire staff, but there your influence more or less ends.įrom pebbles come landslides, however. So your general, unspoken objective in Two Point Hospital is to create a profitable hospital. Ooh, fresh meat… I mean, uh, you’re in for quite the treat. Several things can be done in such a situation: updating your machines, training your staff in the treatment, making sure your patients don’t die before they reach treatment, and as a last resort, sending all your patients home and micromanaging them so that the required proportion of patients will be cured.Dr Madge answers some common questions. You may have completed all of the objectives except for Cure Rate. Hiring more staff than you need is a good idea, so you will have staff available when you build additional rooms. If you examine all the expandable plots, you will notice that your main plot is not the closest one to the street, meaning you must expand in the direction of the street and remember to build the helipad. Take the time to plan and imagine what your Hospital will look like. Two Point Hospital Croquembouche Walkthroughĭon’t raise your Hospital’s level until you receive a good monthly profit, at least $40,000. As more patients come in, your reputation will grow as well. All you need to do is start targeting specific diseases. Managing the reputation of this Hospital is very easy. Placement of beds and decorations in prestige rooms can be beneficial. The staff can work more efficiently when a hospital is clean, well-decorated, and has a pleasant temperature. It is essential to provide regular breaks and a decent salary to employees. It is beneficial for their morale to have access to clean breakrooms with healthy food and beverages. Good facilities and easy-to-follow policies can contribute to high staff morale.
TWO POINT HOSPITAL ROOMS HOW TO
Croquembouche: How to Manage Staff Morale If the trainer is a staff member, the fee is waived. There is an additional fee of $10,000 per trainee for a Guest Trainer. You must select the qualification from the screen, send the employees into the rooms, and assign the trainer to the group.īy pressing the start button, the training will begin. This requires a training room, and the number of employees that can be trained depends on how many desks there are inside the room.
